![]() ![]() Beginners tend to have a warped view of what making something "from scratch" means. The reason I want to make it from scratch is because this will provide a greater learning experience than using something that already has thousands of libraries built into itSo you want to use C++ but not use libraries?. ![]() If you treat C++ as C with some syntax differences you will write bad C++. I am already familiar with C and I think C++ should be simple to pick up (just syntax differences I'm sure)The difference between C and C++ is not a difference in syntax. Likewise, C++ will not magically make a game run fast in fact, if written poorly it will run really slow i.e. If you write a Java game and it runs slowly, it is probably because you wrote it poorly not because of the language you chose. ![]() Beginners more or less will never see the speed difference between C++ and Java. If you want to write in C++ then write in C++ but don't delude yourself into thinking you are doing so for performance reasons. I would rather use C or C++ because memory management and speed can be improved based on how well you code than if you use Java and I want to think of this project as training to build good habits like ways to make the game run faster, with less lag, etc.There is no reason to not use java for a tiled 2D game based on the idea that a Java implementation will exhibit "lag" but a C++ implementation will not. Mad Father is an adventure/horror/puzzle game with a touch of Anime (cut scenes) where you play a young girl named Aya.
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